'Subway Surfers': The Birth of mobile games in Android
Initially launched in May 2012 and 'SubwaySurfers' continuously to be among the most popular game in the gaming history. In 2017 'Subway Surfers broke its all-annual-downloads record with more than 400 billion downloads and was the most downloaded game of 2017 across worldwide, On march 2018 has been downloaded more than 1 billion on Android or Google play. 'Subway Surfers' first game in history to run past One billion downloads on Google Play or only at the Android platform. 'Subway Surfers' is an endless runner mobile game, which is developed and published by the Killo and SYBO Games.
History: 'Subway Surfers'
After launching in May 2012 'Subway Surfers' needs to attract the game lovers for that one of the most important things is the Graphical User Interface. And team Killo And SYBO games make a lot of effort and energy into make it. Firstly they start with the prototypes. Mainly they focused on Unity 3D as the main development tool for the 'Subway Surfers'.
Team Killo And SYBO Games make a lot of effort
- Programming
The main tool for the developers is the Unity 3D, the coding for that was done either in C+ or Java Script. The team of developers mainly focused on making the game smooth and user-friendly. Each element was made to highly responsive and quick.
- 'Subway Surfers' Theme and Design
- 'Subway Surfers' Theme and Design
Developers this was the important step for designing the is considered that what the game will you do and it would look like 2D or 3D faces.
- Art Composing
The main aspect of the game is the Art Composing, where the developers to need a lot of effort and hard work for the attractiveness of the game. As the character of the game Jake, Subway Trains, Coins, Rail tracks, Power-ups all these things are part of the phase of Art Composing. The character set-up is done before animation as the character was supposed to run faster immediately when the user taps the 'Play' button. Now after that animation the other main things in designing are the Audio effects and background voices. There needs an extra distinct effect made by the developers, which proved to add that extra charm to various hits and misses in the game.
- Testing and Launching
After the completion of the phase of Art Designing now session for Testing and Launching. Developers test each and every aspect of the games where we need to improve for the game which gives comfort satisfaction to the users and after that finally 'Subway Surfers' launched, firstly for the android platform and after that on the other platforms.
After initially launched, the 'Subway Surfers' became a favorite game of the many game lovers and got many downloads to a higher rank on Google Play. later, in January 2013 'Subway Surfers' introduced its new theme of 'New York' city. and it makes the excitement in the game lovers and afer that 'Subway Surfers' grew up and continuously update the new themes, new impressive characters, gifts, power-ups, badges, and so many more for a new release.
Features which makes 'Subway Surfers' so much popular
- Missions
The 'Subway Surfers' missions are consists of three tasks and every mission reward to player with an additional point multiplier. If you completed more missions, the faster you get new coins. This is an attractive and influenced incentives for the users.



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